Game House Chinese Pension Plan Part I: Finding the Right Situational Plan is the Most Important

This post has been submitted many times and it has been kicked back. I have lost patience and are ready to give up. Anyway, the contents of the actual thing are in the back chapters. However, it was sentimentally received at night that it was sad. The legacy of the game house can only exist in the game. My basic friends often write ancient game strategies that people have or no one watches. They say, "This is my youth."

So be patient and write this series completely.

================== Just want to be a quiet otaku split line ====================== ====================

Title explanation

The game house, more accurately defined is the classic video game otaku, the name of the video column from the god of the spray james, "videogamenerd", this family pension environment is of course prepared for me, localization, the goal content has contracted to the Nintendo FC from the last century After the birth of the mainstream video games, including home machines, arcades and handhelds. The so-called mainstream is that it cannot be greedy for the sake of perfection, and all the hosts in history are all-embracing. Still insist on the content as the king, experience the first principle to filter. My po is just to explain how to build a hardware and software environment that is economical and convenient and never loses the original experience of playing games. Originally, I thought that such remote content is not suitable for advertising. However, recently I watched #1 table and the world#. Aunt Zhang’s original plate was an example of existential commercial application. It was a spiritual home for fetishism. My little shyness is not worth mentioning. To think about the benefits, at least to give the same hobbies to the middle-aged and old people in the 80s to provide some ideas.

The nostalgic feelings of foreigners of the same age are also the same, but the middle class houses in the capitalist world have a lot of money and pile up the tendency of the hardware to often have a house museum, such as the Swedish sister who was recently a bit red.


Although this kind of gameplay is not entirely consistent with national conditions, it is necessary to know that although China has a rich network of developed sources, it is easy to collect hosts and games. However, the sites where the machines are placed are indiscriminately expensive. Too many small partners can only buy a bunch of machines. Into the box to eat ash, simply tragedy.

Correct thinking

Contrasting the spirit of spray is more economical. In the 102th, he explained the video production process in detail, including the combination of hardware, and finally a whole cabinet of game consoles plus a TV set, of course, there is Sets of input and output hubs similar to black boxes exist. Recently he has upgraded the entire cabinet and television, but the idea is still the same. To maximize the use of resources to play electronic games in Chinese apartment houses, this is also the best strategy.

In general, a variety of hosts output to a display device and switch, called the video switcher. Of course, the role of this thing is to save the display equipment, the picture of the Swedish sister of a room crt TV, is not a waste to describe.

The output of a host computer to multiple display devices is called a distributor. For example, counters for selling televisions in shopping malls are often used to synchronize display to make buyers more effective. What is the use of this thing in your own home? Now that multiple monitors or TV projections are commonplace in their homes, there will be more 3D in the future and vrs will join the queue. In fact, there are differences in the effectiveness of different game devices for different display devices.

The combination of the above two functions is generally called a matrix. This is the most practical. Also do a little bit of division. Display devices can now be roughly divided into two major categories, CRT and LCD, because the gap between the two effects is too large, and many of the game console design is followed by the display devices of the same generation, so the more reasonable way is to both The display output is delimited and two video matrices are selected for hardware combination. This content will be described in more detail later, directly to point out, in accordance with the following two matrix combinations can be.

HDMI


AV

CRT generations of high-quality video require RGB display devices and matrix. This kind of thing is more niche. The mature equipment is astronomical. I'm making it myself, but this belongs to the diy range, and will be displayed later.

Ready to work

After the specific hardware building work begins, do a little preparatory work before, in order to answer a question: What kind of hardware environment is to help increase the fun of the game?

From childhood to big, but the first time I think so, it is simply torture.

However, after some introspection, similar to personal library management or movie music management experience, the answer came out, data induction + path matrix.

STEP1, statistics personal preference game type, and each type of possible hardware context combination, score.

STEP2, statistics personal intention host list

STEP3, statistics personal preference game in each host's target game list, use the migration or simulation alternatives to filter, compress the host number.

At this level, more complete database and software support is needed. One clear demarcation is that after the millennium, the European and American games industry has risen again, and various types of information websites and management software have also matured, such as gamefaq and gamecollection. The problem lies in the predominance of Japan before the millennium, and even the huge gap between the US and Japan versions of a large number of games, so the management software of the white skin is not reliable.

However, there are still ways to remedy the situation, that is, the data site plus execl cooperation.

Take XBO as an example.

Then count each host and main type.

There are also other considerations, such as multiplayer games, family acceptance, and space at home. In the end, three places were divided to play the game, and the following chapters were separately discussed. I'll dig the pit first.

Pit dug up

1, the living room, a pair of arcade LCD frame plus all generations of high-definition host, as well as excellent simulation PC host, LCD TVs and projections are also part of the included.

The focus is on the connection and switching of various devices, suitable main cabinets, and overall layout planning.

2, storage room, used to store game software, including a variety of optical discs and cassettes. CRT generation consoles, and handhelds.

The focus is on the design and customization of various material racks, mainframes, and CRT mainframes that display input switching equipment.

3, the study, failed to simulate the arcade substrate, a variety of arcade accessories and home machine collection, a variety of custom and maintenance equipment.

The focus is on the selection of suitable machines, desks, bookcases, custom shelves.

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